About six months ago I finally decided to start making a solo project. Alas, of all the videogame projects I’ve worken on, none were actually finished, and I’m not talking just about Hellsand, Capestranus is still slowly working on it in his spare time, the only issue being his limited time to work on it, …
Category: Videogames
Some of my games are videogames.
Development day 13 ~ Codename: Hellsand
Hello everyone, I’m here again in the thirteenth day of development of our sci-fi videogame, still without pictures to show, but with good news about the work! I’ve worked a lot, programming the core mechanics, and today I officially finished coding everything I could already code without further planning, so there are almost all core …
A new big project has started, a videogame!
This week it’s been very busy. The shed is almost done, we’re finishing the inside, then we’ll paint a second coat outside, but nothing interesting to see until the end I guess. Then it comes the Epic Swords project, but I haven’t been able to work on it this week, because between the time spent …
Endless 2D Terrain Generator
Since I haven’t programmed in a while, in the last few days I decided to do a fast programming exercise: a generator that can make on the fly an endless 2D terrain. I created it in Unreal Engine, and made it with 3D models instead of the usual 2D ones, so it’s in so-called 2.5D. …